TAM 2.5 UNITS CHANGES FROM 2.4 *************************************************************************** AI STRATEGY FLAGS: - Phoenician Merchant: + Naval power, - Load - Galleass, Nile War Galley: + Naval Transport Editor says any units on General tab must have only 1 AI strategy (starting units mostly): - Flags on the starting units affect which units leave the city first, leaving behind 2 for city defense. - Changing the starting units flags from the TAM norm causes unwanted AI behavior. No benefit in having the following flags set and we don't want to confuse the AI: - Remove explore flag from the following units: Chariots, Horseman, Knight, War Chariot, War Elephant, Arab Horseman, Horse Archer, Raider, Elite Light Cavalry, Libyan Mercenary, Gallic Swordsman, Elite Horseman, Camel Rider, Heavy Cavalry, Light Cavalry, Nomad Chariot, Nomad Elite Light Cavalry, Nomad Heavy Cavalry, Auxiliary Cavalry, Northern Cavalry, Camel Cavalry, Three Man Chariot, - Remove defense flag from Republican Legionary Increase AI usage of later units: - Add Offense flag: Pikeman, Praetorian Guard, Arab Pikeman, Scutatio *************************************************************************** GENERAL: - Imperial Legionary now has worker strength of 100 (was 0) - African warrior no longer amphibious (pedia updated) - Fire Galley now has bombard 10/1/2 - lethal sea (was 0/0/0 - lethal) - Removed bombard action button from 0 range units. - Added enslaved worker graphics - Hun Raider available with domestication - Camel Cavalry +1hp - Mesopotamian Bowmen (Assyria/Babylon) now start GA (pedia updated) - minor graphics flags on a few units changed - Warrior available to Picts - Pictish Warrior available at Copper Working - offense only - Axeman not available to Picts - Celtic Swordsman not available to Picts (Pictish warrior has same stats) - Horseman not available to Berber or Saba (wait for Camel Riders) - The following units now have unique/correct civilopedia images: Ballista, Barbarian Galley, Coracle, Elite Horseman, Fire Catapult, Fire Galley, Galleass, Germanic Spearman, Greek Fire, Ionian Hoplite, Horse Archer, Merchant Ship, Peltast, Phalanx, Praetorian Guard, Tribal Swordsman - Rename Phoenician Merchant folder to Dhow & adjust pediaicons.txt - Removed redundant sound files from units & adjusted ini files - Added new custom sounds to the following: Peltast, Germanic Spearman - Heavy Galleass uses alternate arrow attack - Installed updated Gladiator animation + sound - Installed updated Scottish Warrior animation + sounds - Updated European Swordsman animation - Spy: Remove folder; Remove bombing missions, remove bombard action button (0 range) (bombing doesn't appear to work and auto bomb locks the game up) - Camel Cavalry does not require Horses - Require escort for Settler - Gothic Settler: reduce defense to 1 (high defense confuses ai) - Germanic Spearman: increase movement to 2 + ignore forest - remove spy as available to Barbarian - Settlers, Gothic Settlers, Scouts no longer require support. - Sorted pediaicons.txt entries to match editor list order (easier to work with) - Removed unecessary ignore movement selections (typically ships ignoring volcanos & land units ignoring sea) - Remove support from King units. *************************************************************************** PEDIAICON NAMES: - Renamed the following pedia entries to match the unit name: (some swordsmen may be 'sword' or 'swords') - PRTO_Pictish_Warrior to PRTO_Celtic_Swordsman - PRTO_Longbowman to PRTO_Composite_Bowman - PRTO_Fire_Longbowman to PRTO_Fire_Composite_Bowman - PRTO_Hetairoi to PRTO_Elite_Light_Cavalry - PRTO_Elite_Bowmen to PRTO_Elite_Composite_Bowmen - PRTO_Swordsman to PRTO_Barbarian_Swordsman - PRTO_Merchantman to PRTO_Merchant_Ship - PRTO_Hittite_Infantry to PRTO_Elite_Broadswordman - PRTO_Praetorian to PRTO_Praetorian_Guard - PRTO_Medieval_Infantry to PRTO_Heavy_Infantry - PRTO_European_Spearman to PRTO_European_Phalanx - PRTO_War_Galley to PRTO_Galleass - PRTO_Legionary to PRTO_Imperial_Legionary - PRTO_Egyptian_Galley to PRTO_Nile_Galley - PRTO_Egyptian_Trireme to PRTO_Nile_Trireme - PRTO_Egyptian_Galeass to PRTO_Nile_War_Galley - PRTO_Northern_Horseman to PRTO_Northern_Cavalry - PRTO_Dire_Wolf to PRTO_Dire_Wolves - Added the following pedia entries for units that shared another: - PRTO_Nomad_Chariot - PRTO_Nomad_War_Elephant - PRTO_Nomad_Elite_Light_Cavalry - PRTO_Nomad_Heavy_Cavalry - PRTO_Curragh - PRTO_Pictish_Warrior - PRTO_Barbarian_Archer - Renamed the barbarian entries: - PRTO_Barbarian_Archer to PRTO_Barbarian_Basic - PRTO_Barbarian_Swordsman to PRTO_Barbarian_Advanced - Barbarian Archer to Pillager - Barbarian Swordsman to Ravager - Barbarian Galley to Pirate Galley - Renamed Coracle to Curragh - Upgrades to Galley - Renamed Early Coracle to Coracle - Upgrades to Curragh *************************************************************************** UPGRADE PATHS: (not a complete listing) - Fixed upgrade path for broadswordsmen (Celtic Sword -> Elite Broadsword) - Fixed upgrade path for archers (Slinger -> Bowman) - Axeman (not available to Picts) to Pictish Warrior - Pictish Warrior to Broadswordsman (not available to Picts) - Fixed Dacian axeman path = Elite Broadsword -> to Peltast The following bracketed changes allow players to build both chariot & horseman class units by not forcing an upgrade: - [Chariot -> Nomad Chariot -> War Chariot -> Three Man Chariot] => Light Cavalry - [Horseman -> Hun Raider -> Elite Horseman -> Camel Rider] => Light Cavalry Include New Units: - Warrior => African Warrior => Egyptian Warrior - Archer => Velite => Slinger => African Archer => Egyptian Archer => Bowman => Mesopotamian Bowman - Axeman => Egyptian Axeman => Pictish Warrior - Broadswordman => Anubis Knight => Tribal Swordsman => Celtic Swordsman => Elite Broadsword => Peltast => Longsword - Longswordman => Horus Knight => Mesopotamian Long => Dacian Great => European Long => Berserk => Gallic => Raider - Raider => Maccabee => Immortals => Republican Legion - Composite Bowman => Egyptian Composite Bowman => Elite Composite Bowman - Pikeman => Egyptian Pikeman => Scutatio NEW/CHANGED ANIMATIONS: All animations have a link in the unit folder pointing the the CFC unit thread Many unit.ini files are modified Some civilopedia images were made/modified by watorrey - Auxiliary Archer = Hwarang Archer by Dom Pedro II http://forums.civfanatics.com/showthread.php?t=81018 PRTO_Auxiliary_Archer 8/3/1 4/0/1 50 shields, sacrifice - Auxiliary Warrior = Belgian Resistor by Kinboat http://forums.civfanatics.com/showthread.php?s=&threadid=49251 PRTO_Auxiliary_Warrior 4/2/1 30 shields, sacrifice - Axeman = Frank by utahjazz7 http://forums.civfanatics.com/showthread.php?s=&threadid=46909 - Broadswordsman = Brown Hypaspist by Kryten http://forums.civfanatics.com/showthread.php?s=&threadid=30608 - Camel Rider = Camel Rider by Dom Pedro II http://forums.civfanatics.com/showthread.php?t=61630 Replaced AoE Camel Rider animation (%% u32=215) - Celtic Swordsman = Royal Guard by utahjazz7 (alt civ colored version) http://forums.civfanatics.com/showthread.php?threadid=63013 http://forums.civfanatics.com/showpost.php?p=1227464&postcount=18 - Companion Cavalry = Ancient Cavalry PRTO_Companion_Cavalry 8/3/2 50 shields - Coracle = Canoe by Dark Sheer http://forums.civfanatics.com/showthread.php?s=&threadid=16495 - Curragh = C3C Curragh - Egyptian Spearman = Egyptian Spearman by Kinboat http://forums.civfanatics.com/showthread.php?t=99461 - Egyptian Warrior = Egyptian Warrior ALT by Kinboat Warrior flavor, Egypt only - Egyptian Archer = Egyptian Archer by Kinboat Archer flavor, Egypt only - Egyptian Axeman = Egyptian Axeman by Kinboat Axeman flavor, Egypt Only - Anubis Knight = Egyptian Anubis Knight by Kinboat Broadswordman flavor, Egypt only - Horus Knight = Egyptian Horus Knight by Kinboat Longswordman flavor, Egypt only - Egyptian Composite Bowman = Egyptian Monk by Kinboat Composite Bowman flavor, Egypt only - Egyptian Pikeman = Egyptian Pikeman by Kinboat Pikeman flavor, Egypt only - Elite Broadswordsman (%% u32=221) = Achilles by Kinboat http://forums.civfanatics.com/showthread.php?t=93682 - Guard Cavalry (** %% u32=223) = Arab Rider by utahjazz7 http://forums.civfanatics.com/showthread.php?s=&threadid=62275 PRTO_Guard_Cavalry 8/3/2 50 shields - Imperial Legionary (%% u32=ok) = Centurion by kinboat http://forums.civfanatics.com/showthread.php?t=80558 Installed new using alternate dual attack + victory & worker sounds Clear Forest not flagged in editor = no change - Knight (%% u32=42)= Russian Knight by BeBro http://forums.civfanatics.com/showthread.php?t=98533 (Replace Death Knight animation) - Longswordsman (%% u32=76) = Cuchulainn by Kinboat http://forums.civfanatics.com/showthread.php?t=95290 - Maccabee = Macabee by Dom Pedro II http://forums.civfanatics.com/showthread.php?t=93767 Raider flavor, Isreal only, ** %% u32=232 - Pictish Warrior (%% u32=210) = Pictish Warrior by utahjazz7 http://forums.civfanatics.com/showthread.php?s=&threadid=44651 Installed updated animations & changed stats - Pillager (** %% u32=175) = Enkidu Warrior - Ravager (** %% u32=133) = Otomo no Makuta (PTW Extras, Japanese archer) - Republican Legionary = Imperial Legionary by BeBro (%% u32=ok) http://forums.civfanatics.com/showthread.php?t=64864 Installed new: use new build ani for roads & add worker sounds - Scientific Leader = Aristotle by Rufus T. Firefly http://forums.civfanatics.com/showthread.php?t=92765 - Siege Archer (** %% u32=211) = Siege Archer by utahjazz7, modified by Aluminum http://forums.civfanatics.com/showthread.php?t=99957 PRTO_Siege_Archer Siege, 2/4/1, 24/0/2 60 shields - Velite = Velites by Dom Pedro II http://forums.civfanatics.com/showthread.php?t=93756 Archer flavor, Rome only, ** %% u32=36 - Mounted Unit Animations: knight = russian knight arab horseman = arab horseman/arab knight horse archer = running during combat elite light cavalry = ansar warrior hun raider = keishik elite horseman = jap horse archer heavy cavalry = norman knight light cavalry = c3 rider northern cavalry = slavic horseman heavy cataphract = eastern cataphract - Unit from conquests: RoR = Fire Catapult; Legionary (Praetorian Guard) MA = Spy